Episode 6

Our ever-so-lucky prisoners must place all of their faith into the powerful Dave Blaze as they sneak into the Goblin camp. Meanwhile, Jemarc found a cat, and Kevin hears news of people who are fighting back against the Overseers. This episode is sure to be unbearably suspenseful.

Episode 5

Jemarc and Kevin learn more about Oxota, and a mysterious voice reaches out to the world. Meanwhile, Twilight, Torrin, and Virt execute their plan to kidnap a Goblin, but their only help through the journey is none other than the "magical" Dave Blaze. This is totally a good idea with no repercussions at all. Regardless, it's time to meet the Station Heads.

Episode 4

Our favorite prisoners make a whole lot of new friends. An orc/Halfling Band, the world's worst Rogue, and they are fed something that isn't exactly an animal. Can Twilight, Virt, and Torrin trust the Druid, Hezekiah? And, does it really matter at the end of the day?

Episode 3

The time has come and Oxota is here! Let us feast with abandon upon the meat the Encroacher's have provided. In today's episode, our favorite demi-plane prisoners receive a major beat down from their first boss battle, and Twilight finally gets close with Derek. Torrin flexes his way to success and the gang meets a suspicious Druid...can they trust them? And will our players be hunted down before they get a chance to find out?

Episode 2

The newest prisoners make a new friend, Twilight dons some magical armor, Debillica manages to be completely unhelpful, and Torrin touches Virt. Will the adventurers make it out of this darkened death trap? Probably not.

Episode 1

In this pilot episode, Four of the Unplugged come together to play an ancient game. Before Potreblyat's hostile take over of the True Reality technology, before the world fell apart, before technology did all of the thinking for us, there was tabletop and imagination. Join these adventurers as Jemarc (Twilight), Kevin (Virt), and Manny (Torrin), are led on deadly adventures by their Dungeon Master Mitch.


Hundreds of the years into the future, America has fallen to ruin and neglect. To cope with the harsh realities, the Overseers have made it possible to everyone to plug into their True Reality system, but when the Potreblat Corporation took over, only the rich and influential could stay plugged in.

Now a group of Unplugged decide to connect with each other with a rulebook from an ancient tome known as the Dungeons and Dragon's Player's Handbook. But little do they know, their games are being broadcast to everyone plugged into True Reality and everyone Unplugged alongside them.